Initiative:
Cube rogue surprise attack--fails
Ydenzyk 25
Cube rogue 25
Prolth 24
The Crew 13
DroGANas 10
Madak 9
Round 1:
Ydenzyk shoots arrows at Crew cleric, gets 3 hits, damage of 15, 17, 14
Cube rogue hits fighter once and misses once, sneak attack in the ribs, damage of ? (but considerable); rogue then tumbles beautifully away at 40' to directly behind Ydenzyk
Prolth yells out, "Friend rogue! We will help you vanquish these scoundrels and free you from the Cube of Ragnar!" He then shoots two arrows at the cleric but misses with both.
The rogue says, "I'll reward you if you aid me."
The Crew's fighter moves 40' away from our group and drinks a potion.
The Crew's cleric casts a spell on herself and moves 30' to be near the fighter (spell unknown by us)
The Crew's rogue attacks with his blowpipe, aiming for Prolth, and hits. Prolth does a fortitude save of 18, the poison doesn't affect Prolth but the sneak attack damage is 26 points. The rogue then tumbles 30' towards the cleric and fighter.
The Crew's sorcerer casts a spell, cone of cold, and all do reflex saves. All make the save and all have evasion so no one takes any damage. He moves 30' to be next to the cleric.
DroGANas' turn. Ydenzyk thinks "Kill that mage!" DroGANas does a pounce attack on the cleric, but can't get any closer to her than 10'. She has evidently cast a defensive spell on herself. DroGANas then instead casts stoneskin on himself (100 HP, ignore first 10 HP of each attack).
Madak notices DroGANas' inability to hit the cleric and thinks to all, "What's going on?" He does a perception check of 24 and an intelligence check of 13 and works out that a spell is stopping DroGANas from proceeding against the cleric. Madak rages and charges the sorcerer using his Boots of the Battle Charger, hitting with his greataxe for 24 damage. He then attacks regularly with his remaining attacks and gets 26 damage, 66 damage (CRITICAL!), and kills the sorcerer outright, striking right through his body and even severing his robes.
Round 2:
Ydenzyk shoots 2 arrows at the fighter, one of which has dragonbile poison on it. The first shot, with the poison, hits, and the second shot hits as well. The first arrow does 13 damage and the second 19. The fighter fails the poison save and takes 10 strength damage. Ydenzyk then hides at 36.
The Cube rogue does a full round movement action and gets behind the fighter, positioning himself for next time.
Prolth moves 40' closer to where The Crew is grouped and hides at 49.
The Crew's sorcerer appears dead, limp at our feet.
The Crew's fighter turns on the Cube rogue and drinks another potion. He then moves 40' away from everyone, further down the road (remaining on the road).
The Crew's cleric casts a cure spell on herself and her wounds heal.
The Crew's rogue shoots his blowpipe twice at DroGANas, hitting with one. DroGANas gets a fortitude save of 22 and makes the save, and takes no damage. The rogue then moves 40' down the road in the other direction of where the fighter had gone.
DroGANas says, "That blowdart feels like those boils on your butt that you get." He then runs after the rogue and does a pounce attack, hitting with both claws and his bite (a critical on the bite!). The damage from the claws is 13 and 18, the bite does 22. DroGANas then does a grapple on the now bloodied rogue and secures that, earning two more claws as a rake attack. Both his rake attacks hit as well and do 14 and 16 damage. DroGANas the tiger clawed his guts out, bit his head, and still has his head stuck between his teeth.
Madak charges the fighter and hits with a critical(!) in the fighter's back for 54 damage. The fighter makes his heavy-damage morale save but is bloodied.
Round 3:
Ydenzyk shoots four arrows from his hiding place at the fighter, hitting with 3 of them. The damage is 18, 12, and 14. The three arrows hit him in the chest, with the third buried in his sternum and he falls down. The fighter's spirit separates from his body, floats up in the air, and gets sucked down into the Cube with his screaming face now appearing on one side.
The ex-Cube rogue does an intelligence check, doesn't do well, and tries to attack the cleric but is once again stopped 10' from her. He then moves in a circle around her towards Madak.
Prolth does two snipe attacks on The Crew's rogue and hits with both, the first in his jugular and the second in his rib cage hitting for 26 and 25 damage, the rogue falls down to the ground utterly lifeless.
The Crew's cleric leans down on one knee, touches the sorcerer's body and casts a spell. She then disappears taking the sorcerer's body with her.
OUT OF ROUNDS
Ydenzyk searches the bodies while DroGANas changes back to his half-elven form and puts on his Dragon Mask to see if anyone invisible is present.
DroGANas does a scrying spell on The Crew's cleric and succeeds, he is now able to see both the cleric and the sorcerer. They are in a temple of some kind, with pews around and an altar nearby. DroGANas recognizes that she is in a temple to Olidammara. The sorcerer is there too, lying on the floor. In the ten minutes that DroGANas is able to watch them, the cleric deactivates the spell on her, goes away, and comes back with a high cleric. They then lay out the sorcerer's body and prepare it for a (presumably) resurrection spell. The cleric appeared very distraught during this time, and tells the high cleric that Nak and Killdor have been killed.
The plan is to do detect magic, searches, and loot the bodies before completely destroying the remains of The Crew's rogue and fighter.
Tuesday, June 19, 2012
The Crew: Round Deux 06/19/2012
Tuesday, June 12, 2012
Current storylines
As we tend to run around wildly picking fights, I thought I'd take a moment to try and refresh our memories of the bigger picture. Fill in anything I've missed!
We are currently after the monk Akchazar (known affectionately (?) as 'The Fez'), whom the Wastelords informed us has an Eye, which they would like.
The Wizard Council and the rogue wizard Tatyan are also after as many Eyes as they can get, both would like to have all five of them.
Stromm has been kidnapped either by Tatyan or one of his minions, whereabouts currently unknown.
'The Crew' has made an unexpected appearance and are quite powerful. They seem to be working for someone but we don't know who. They are also in possession of the Cube of Ragnar and such a powerful magic item is likely sought after by others.
The Cube's concubine gave the location of the fabled treasure of King Eclastes as being at the southernmost tip of the Fallen Lands, in the catacombs of the Naeta Tribe.
The evil lich lord of the Tomb of Horrors is still at large. And perhaps Madak's cousin Botak (Takbo) has been resurrected?
There is also the issue of the gnome wizard, Aleska's friend, who failed to teleport us as promised (and paid for) following our battle with the monks at the crossroads despite his assurances that he would be scrying on us and monitoring our progress. This failure led to The Crew's appearance and their attack on us. Is Aleska complicit in the failure of his friend to follow-up?
We are currently after the monk Akchazar (known affectionately (?) as 'The Fez'), whom the Wastelords informed us has an Eye, which they would like.
The Wizard Council and the rogue wizard Tatyan are also after as many Eyes as they can get, both would like to have all five of them.
Stromm has been kidnapped either by Tatyan or one of his minions, whereabouts currently unknown.
'The Crew' has made an unexpected appearance and are quite powerful. They seem to be working for someone but we don't know who. They are also in possession of the Cube of Ragnar and such a powerful magic item is likely sought after by others.
The Cube's concubine gave the location of the fabled treasure of King Eclastes as being at the southernmost tip of the Fallen Lands, in the catacombs of the Naeta Tribe.
The evil lich lord of the Tomb of Horrors is still at large. And perhaps Madak's cousin Botak (Takbo) has been resurrected?
There is also the issue of the gnome wizard, Aleska's friend, who failed to teleport us as promised (and paid for) following our battle with the monks at the crossroads despite his assurances that he would be scrying on us and monitoring our progress. This failure led to The Crew's appearance and their attack on us. Is Aleska complicit in the failure of his friend to follow-up?
Tuesday, June 5, 2012
6/ 5/ 12 The Cube of Ragnar and the Concubine
they are all readied in action.
new round.
Y. is first remains hidden.
P. licks D’s talons.
M. relays P.’s information and moves closer toward the dropped bad (60 ft away) where D. dropped it before rescuing doggy P from the fighter.
D flies down and returns to human form and says, “Hold, we agree to your terms but we need to heal up and we can agree to your terms tomorrow.”
the woman doesn’t think D’s telling the truth. and questions him. and the offer stands, but we have a short time to heal up.
half elf sorcer explains the cube of Ragna.
fighter, diviner, soceress, deamon, concubine, rogue.
out of rounds so M’s fatigue has ended.
halfling says we need information so if letting them heal would help them win then we could get the information.
socerer turns to female cleric and speaks in draconic. female says , if each of you leave your most precious magical item with us we will scry on you and come back here and meet you in the morning.
Y. thinks to D and D says we will do this if you change our friend back and casts a spell.
P. is back to normal form.
D. takes off his bone shirt.
M. takes off his ring of feather fall and hands it over. but it gets refused. M gives up his belt of giant strength.
P. gives up his gloves of dex. Y. gives his ring of camelon power. but they want his comp . long bow. but settle for gloves of dex. then the crew touch each other on the shoulders and disappear.
P says he’ll take the first watch.
Y. survival check. 30
we get berries and M. gets a ganaberry (like a pig).
P. is a bit messed up.
camp out for the night. Vernak’s body and monks are getting smelly. survival check turned up various tracks of various beasts.
D. says lets build a pire. M and Y build a pire for all the monks and Vernak.
they were disciples of the bitter cold. we won’t burn their furs or boots which are keeping up warm.
P. sneaks away during his first watch. D wakes up and can’t find P so wakes up Y and M.
Y rolls 31. we think for P to come back but he doesn’t want to come back.
P. comes back and says he was only fooling.
5;30 in the morning.
morning comes and the day is gray and overcast. the funeral fire is burnt our and there is an oily residue on the ground.
a few hours pass teleported into the intersection is the crew. no wounds on them at all. holding a sack, the halfling, and tosses the sack on the ground and we put our items back on.
they ask if we healed ourselves. and we say yes.
mad. stands behind the cube as to be flanking the being.
P calls the cube to him and draws it out and (rolls a five) and a beautiful woman comes out with a dagger dripping with a black ooze.
initiative. Y 19 , D 20 , M. 7, P. 14.
she gets 14.
D Y P female M
D does a pounce. first att. 35 second att. 35. third att 26 all hits. damage: 63 total. bits and hind legs rake down her thigh and belly. and she bleeds a lot and moans.
Y. shoots 4 arrows at her. first 29, 33, 32, 20. three hits 2d6 . dam. 19, 10, 15= 44 dam. arrows in gut, shoulder and last into her eye socket. and she screams and her body disappears back into the cube.
socerer tells P. he must ask her , where is the fabled treasure of King Eclastes?
concubine’s face is visible in the cube.
she answers: it is burried at the southern most tip of the fallen lands. burried within the catacombs of the tribe of the Naeta. Halfling is writing this down.
her face resets to the concubine’s place in the cupe. sorcerer says put it back in the bag. Y. says throw it at them and P does.
socerer calls out in draconic, cover your eyes. socerer covers her eyes . cleric covers his eyes, halfling covers his eyes and fighter sees it. out of cube, a mist comes out of the cube in leather armor and wielding two short swords (a rogue).
P. messages, lets attack them.
cube is 30 ft away from them.
initiative to be rolled.
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