Saturday, July 5, 2014

Harkenwold



Half a dozen small villages lie along the upper vales of the White River. Together, they make up the Barony of Harkenwold—a tiny realm whose total population is not much greater than 2000.  Harkenwold is a small barony in the southeast reach of the Nentir Wood. Although officially bearing allegiance to the Duchy of Sombar, in practice, Harkenwold has long governed itself. Several tiny hamlets and a number of steadings (isolated farms) are scattered across the broad dale of the White River. The great Harken Forest surrounds the realm, isolating it from the lands nearby.  This quiet backwater contently avoids major trouble.

Harkenvold World Map

Harkenvold Area Map
Greater World Map
Sombar got cut off a bit. Oops.

Saturday, May 24, 2014

The Circles Around K

K's ongoing effects:
Rary's Telepathic Bond
Protection from Energy -- Electric
Fly
Ebon Eyes
Shield

Monday, May 12, 2014

Final Preparation


Preparation pack from the Waste Lords:

1 scroll Assay Spell Resistance
3 Scrolls of Ebon Eyes
3 Cat's Grace potions
3 Owl's Wis
Camouflage paint x3
3 cure serious (3d8+15)

Instructions from Stromm: 
Be as careful as you can--of course. We still do not know much about the artifact.  Shine's report says it should be light enough to carry, but I wouldn't advise trying to use it. From the little we know, it takes several people to use, and it is highly probable that it is cursed as well. Get in, and take it.  If all goes according to plan, we will be able to defeat these cultists and destroy them utterly. However, if we are unsuccessful, we need you to at least get out with the artifact.

Thursday, April 17, 2014

Tales of Indell Keep

Although the party's actual time within the keep between excursions has been brief, you have all found that its residents have a tendency to gossip.

True to his reputation, Shine seems to have created an extensive system of disguises and personas, that seem to have kept his identity a secret to most of the inhabitants of the keep. Though the were never necessarily 'friendly,' being reunited with Krylsteln, as well as enjoying the affable Glaskanon with whom he shares a sense of humor, he has opened up to you. With what seems almost a sense of relief, he tells you all about the extensive guises and misdirections he has established to almost monopolize trade within the keep.