The Man in the Fez
We leave Maxine’s Utter after midnight we go to Aleska’s place and got healed up. Yedenzic says we should be careful not to go out cause if we are being scried on we will keep being attacked.
All agree so, lizard man Yedenzic and Prolth go on a stealth mission. Yedenzic disguises himself as an half-ling and Prolth as a big-nosed old lady. They move stealthily to the Pig’s Whistle.
Place is well lit. P. does hand singles to Y. to peak into the window and peaks himself.
They see a drunk person by the fire wearing a red fez and sunglasses with a slit and the barman washing dishes. The man is wearing winter-like clothes with a heavy cloak on the barstool next to him, dagger, backpack overflowing with camping gear.
Prolth goes in and sits next to him. He pushes Prolth away and says leave. Prolth says I am a man. He says leave or you will feel pain. Prolth gets punched in the face (16 pts. of damage) and a fortitude save. P. gets stunned.
The man gets his gear to leave. Yedenzic draws his bow (4 arrows). Y. is ten feet away from the front door. Fez man walks to the door and opens the door. Y. waits for him to come out. All four arrows have Drow poison on them.
P. stands up and propositions the barman who tells him to get out. P. goes to the door. Fez man looks at P. and steps out the door. 15 feet away from Y. Y. shoots: 29, 28, 30 1. three hits and a fumble check (76) wrong judgement, opponent gets +4 to next attack. Drow poison dc 14. Dam: 43. Fez man does 3 successful fortitude save.
Fez man runs at Y. Fez goes invisible and Y. hears a nois as Fez goes to the roof of the tavern. Y. gets 55 on stealth and tries to climb up to the roof with a 20 and just gets to the edge of the roof.
P. goes out the door, perception chech 38, sees Y. on the roof and hears Fez man up there too. Pulls out the scroll to call Madak. I recognize P.’s voice and say on our way.
P. and Y. do perception checks but hear and see nothing. Y. delays to after P. P. does another perc. check (nothing) and climbes up on the roof (22) but not to the crest. This is a one-story tavern with 2-story buildings around. Y. can’t do anything.
Y. n P. perce. check. Y. hears (two rooftops away) clinking of tiles to the west and tells P. who runs in that direction -percep. (36) and hears moving on rooftops. P. running on the rooftops loudly at full movement. Y. follows at full movement stealthily. Percep. (27, 35) Fez man has moved a fair distance (Y. hears), he’s moving faster than Y. and P.
(Backtrack): Mad wakes up Drag. and Drag tires to wake up Aleska but there is no reply. We run toward the Pig’s Whistle.
P. gets a nothing on his perception and goes back toward the Pig’s Whistle loudly and people open windows and call out for the city guard. Y. does a track (36) full round action. Y and P don’t hear anything on their perception checks. Mad and Drag hear comotion in the distance.
Prolth climbes down when he gets to the Pig’s Whistle. Y. picks up Fez man’s tracks on the roof. Y follwos tracks for half a movement then lose them. Y hears nothing with percep. check. Mad and Drag still running. We all hear the city guard whistle being blown and clinking of armor.
P. percep check (31) and ducks into a shadow and changes into a human guy and walks into the Pig’s Whistle. P. goes to place where Fez man sat at the bar and does a search . tabacco, long grey hairs from his coat, his glass mug and P. does a slight of hand and steals those items and orders a drink and goes to the front door and opens it.
Y. 32 survival and picks up Fez’s tracks who has moved in a straight line.
Mad and Drag move to Pig’s Whistle and anlther city guard is moving there. We step outside and act drunk and P. tells us everything. Drag said he can scrie with those items. P. says lets go back to Aleska’s.
Barman comes out looking for human and we say he went down the lane and he runs off. We move back toward Aleska’s as the city guard moves toward Pig’s Whistle.
Door at Aleskas is wide open, but Aleska is still sleeping.
Y. finds where Fez has jumped down and does survival check (34) and follows the tracks stealily. Comes to main road which leads to the warehouse area and market area. (59) to follow.
P. gives evidence to Drag. to scrie. Drag. does knowledge nature (34) . Long gray hair from a Mt. wolf. which inhabit sunrise mountains , Large size (made from the hide of a Mt. wolf). so he’s prob. tough. also have mug with lip prints and three cig. stubs. P.and Drag. go to sleep.
Mad wakes up an hour later concerned bout Y.
Y. follows tracks. (33) stealth (51) follows behind a warehouse: Azeme’s Emporium in warehouse district on Market street to a barred door. Y. comes back to Aleska’s and tells Mad everything.
Wake up in the morning to the smell of a fine breakfast and coffee which Aleska is cooking for us. Takes care of us. Weather is overcast.
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