"never realized fighters clerics and sorcerers cant train spot and listen. seems pretty stupid that something naturally available to any character would be class-bound.
what does pathfinder say?
a 10th level fighter wouldnt make a very good guard eh?"
You have a point here. He could still have decent perception if he spent double the skill points. I think the idea is to limit one class to make others without the limitation have more to do...? Eg. we need a rogue to search/disarm/scout and watch our backs
Class Skills
The fighter’s class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge(dungeoneering) (Int), Knowledge (engineering) (Int), Profession (Wis), Ride (Dex), Survival (Wis), and Swim(Str).
As you can see Pathfinder doesn't allow Perception for a fighter but strangely allows Survival. mmm how does everyone vote? allow Fighters (and therefore Paladins? Clerics, Wizards and Sorcerers I think not) access to Perception as a class skill?
Just a reminder if you multiclass it allows you to apply full skill points to certain class skills you may not have been able to apply to with your original class but when you go up in a different class and it's not a class skill is costs double at that time.
ReplyDeleteI say allow perception but not survival as a fighter skill. Perception is based on the senses that all living things have, but survival would need extra training.
ReplyDeleteI agree. That's a definitive 2 votes for allowing fighters (and Paladins?) to have perception. With Jeremy's initial query it most probably makes 3 (you all know how i like clarity in communication to the point of insistency...)
ReplyDeleteOne more vote amongst the six of us will tip the scales.
Obviously Survival on its ear where it belongs.
I like the incorporation of democratic principles for game decisions. Makes me feel warm all over.